Drow +3 Weapon
(2014 Monster Manual)
unknown (magic)
· Generic Variant 2014
You have a +3 bonus to attack and damage rolls made with this weapon. This weapon loses its enchantment bonus permanently if it is exposed to sunlight for 1 hour or longer.
Base items
This item variant can be applied to the following base items:
- Antimatter Rifle (Drow +3 Antimatter Rifle)
- Automatic Rifle (Drow +3 Automatic Rifle)
- Battleaxe (Drow +3 Battleaxe)
- Blowgun (Drow +3 Blowgun)
- Club (Drow +3 Club)
- Dagger (Drow +3 Dagger)
- Dart (Drow +3 Dart)
- Double-Bladed Scimitar (Drow +3 Double-Bladed Scimitar)
- Flail (Drow +3 Flail)
- Glaive (Drow +3 Glaive)
- Greataxe (Drow +3 Greataxe)
- Greatclub (Drow +3 Greatclub)
- Greatsword (Drow +3 Greatsword)
- Halberd (Drow +3 Halberd)
- Hand Crossbow (Drow +3 Hand Crossbow)
- Handaxe (Drow +3 Handaxe)
- Heavy Crossbow (Drow +3 Heavy Crossbow)
- Hooked Shortspear (Drow +3 Hooked Shortspear)
- Hoopak (Drow +3 Hoopak)
- Hunting Rifle (Drow +3 Hunting Rifle)
- Javelin (Drow +3 Javelin)
- Lance (Drow +3 Lance)
- Laser Pistol (Drow +3 Laser Pistol)
- Laser Rifle (Drow +3 Laser Rifle)
- Light Crossbow (Drow +3 Light Crossbow)
- Light Hammer (Drow +3 Light Hammer)
- Light Repeating Crossbow (Drow +3 Light Repeating Crossbow)
- Longbow (Drow +3 Longbow)
- Longsword (Drow +3 Longsword)
- Mace (Drow +3 Mace)
- Maul (Drow +3 Maul)
- Morningstar (Drow +3 Morningstar)
- Musket (Drow +3 Musket)
- Pike (Drow +3 Pike)
- Pistol (Drow +3 Pistol)
- Quarterstaff (Drow +3 Quarterstaff)
- Rapier (Drow +3 Rapier)
- Revolver (Drow +3 Revolver)
- Scimitar (Drow +3 Scimitar)
- Semiautomatic Pistol (Drow +3 Semiautomatic Pistol)
- Shortbow (Drow +3 Shortbow)
- Shortsword (Drow +3 Shortsword)
- Shotgun (Drow +3 Shotgun)
- Sickle (Drow +3 Sickle)
- Sling (Drow +3 Sling)
- Spear (Drow +3 Spear)
- Trident (Drow +3 Trident)
- War Pick (Drow +3 War Pick)
- Warhammer (Drow +3 Warhammer)
- Whip (Drow +3 Whip)
- Yklwa (Drow +3 Yklwa)