Plate Armor of Etherealness (2014 Dungeon Masters Guide)

legendary · Heavy Armour 2014 · Requires Attunement

While you're wearing this armor, you can speak its command word as an action to gain the effect of the etherealness spell, which lasts for 10 minutes or until you remove the armor or use an action to speak the command word again. This property of the armor can't be used again until the next dawn.

The wearer has Disadvantage on Dexterity (Stealth) checks.

If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.


Plate Armor of Etherealness (*) (2024 Dungeon Masters Guide)

legendary · Generic Variant 2024 · Requires Attunement

* This generic variant has the same name and source as the item Plate Armor of Etherealness.

While you're wearing this armor, you can take a Magic action and use a command word to gain the effect of the Etherealness spell. The spell ends immediately if you remove the armor or take a Magic action to repeat the command word. This property of the armor can't be used again until the next dawn.

Base items

This item variant can be applied to the following base items:

  • Half Plate Armor (Half Plate Armor of Etherealness)
  • Plate Armor (Plate Armor of Etherealness)

Plate Armor of Etherealness (2024 Dungeon Masters Guide)

legendary · Heavy Armour 2024 · Requires Attunement

While you're wearing this armor, you can take a Magic action and use a command word to gain the effect of the Etherealness spell. The spell ends immediately if you remove the armor or take a Magic action to repeat the command word. This property of the armor can't be used again until the next dawn.

The wearer has Disadvantage on Dexterity (Stealth) checks.

If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.