You have a +1 bonus to attack and damage rolls made with this magic weapon.
Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
A Two-Handed weapon requires two hands when you attack with it.
If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency). On a failed save, the creature has the Prone condition.