+1 Weapon
(2014 Dungeon Masters Guide)
uncommon
· Generic Variant 2014
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Base items
This item variant can be applied to the following base items:
- Antimatter Rifle (+1 Antimatter Rifle)
- Automatic Pistol (+1 Automatic Pistol)
- Automatic Rifle (+1 Automatic Rifle)
- Battleaxe (+1 Battleaxe)
- Blowgun (+1 Blowgun)
- Club (+1 Club)
- Dagger (+1 Dagger)
- Dart (+1 Dart)
- Double-Bladed Scimitar (+1 Double-Bladed Scimitar)
- Flail (+1 Flail)
- Glaive (+1 Glaive)
- Greataxe (+1 Greataxe)
- Greatclub (+1 Greatclub)
- Greatsword (+1 Greatsword)
- Halberd (+1 Halberd)
- Hand Crossbow (+1 Hand Crossbow)
- Handaxe (+1 Handaxe)
- Heavy Crossbow (+1 Heavy Crossbow)
- Hooked Shortspear (+1 Hooked Shortspear)
- Hoopak (+1 Hoopak)
- Hunting Rifle (+1 Hunting Rifle)
- Javelin (+1 Javelin)
- Lance (+1 Lance)
- Laser Pistol (+1 Laser Pistol)
- Laser Rifle (+1 Laser Rifle)
- Light Crossbow (+1 Light Crossbow)
- Light Hammer (+1 Light Hammer)
- Light Repeating Crossbow (+1 Light Repeating Crossbow)
- Longbow (+1 Longbow)
- Longsword (+1 Longsword)
- Mace (+1 Mace)
- Maul (+1 Maul)
- Morningstar (+1 Morningstar)
- Musket (+1 Musket)
- Pike (+1 Pike)
- Pistol (+1 Pistol)
- Quarterstaff (+1 Quarterstaff)
- Rapier (+1 Rapier)
- Revolver (+1 Revolver)
- Scimitar (+1 Scimitar)
- Shortbow (+1 Shortbow)
- Shortsword (+1 Shortsword)
- Shotgun (+1 Shotgun)
- Sickle (+1 Sickle)
- Sling (+1 Sling)
- Spear (+1 Spear)
- Trident (+1 Trident)
- War Pick (+1 War Pick)
- Warhammer (+1 Warhammer)
- Whip (+1 Whip)
- Yklwa (+1 Yklwa)
+1 Weapon
(2024 Dungeon Masters Guide)
uncommon
· Generic Variant 2024
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Base items
This item variant can be applied to the following base items:
- Antimatter Rifle (+1 Antimatter Rifle)
- Automatic Rifle (+1 Automatic Rifle)
- Battleaxe (+1 Battleaxe)
- Blowgun (+1 Blowgun)
- Club (+1 Club)
- Dagger (+1 Dagger)
- Dart (+1 Dart)
- Double-Bladed Scimitar (+1 Double-Bladed Scimitar)
- Flail (+1 Flail)
- Glaive (+1 Glaive)
- Greataxe (+1 Greataxe)
- Greatclub (+1 Greatclub)
- Greatsword (+1 Greatsword)
- Halberd (+1 Halberd)
- Hand Crossbow (+1 Hand Crossbow)
- Handaxe (+1 Handaxe)
- Heavy Crossbow (+1 Heavy Crossbow)
- Hooked Shortspear (+1 Hooked Shortspear)
- Hoopak (+1 Hoopak)
- Hunting Rifle (+1 Hunting Rifle)
- Javelin (+1 Javelin)
- Lance (+1 Lance)
- Laser Pistol (+1 Laser Pistol)
- Laser Rifle (+1 Laser Rifle)
- Light Crossbow (+1 Light Crossbow)
- Light Hammer (+1 Light Hammer)
- Light Repeating Crossbow (+1 Light Repeating Crossbow)
- Longbow (+1 Longbow)
- Longsword (+1 Longsword)
- Mace (+1 Mace)
- Maul (+1 Maul)
- Morningstar (+1 Morningstar)
- Musket (+1 Musket)
- Pike (+1 Pike)
- Pistol (+1 Pistol)
- Quarterstaff (+1 Quarterstaff)
- Rapier (+1 Rapier)
- Revolver (+1 Revolver)
- Scimitar (+1 Scimitar)
- Semiautomatic Pistol (+1 Semiautomatic Pistol)
- Shortbow (+1 Shortbow)
- Shortsword (+1 Shortsword)
- Shotgun (+1 Shotgun)
- Sickle (+1 Sickle)
- Sling (+1 Sling)
- Spear (+1 Spear)
- Trident (+1 Trident)
- War Pick (+1 War Pick)
- Warhammer (+1 Warhammer)
- Whip (+1 Whip)
- Yklwa (+1 Yklwa)