+3 Weapon
(2014 Dungeon Masters Guide)
very rare
· Generic Variant 2014
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Base items
This item variant can be applied to the following base items:
- Antimatter Rifle (+3 Antimatter Rifle)
- Automatic Pistol (+3 Automatic Pistol)
- Automatic Rifle (+3 Automatic Rifle)
- Battleaxe (+3 Battleaxe)
- Blowgun (+3 Blowgun)
- Club (+3 Club)
- Dagger (+3 Dagger)
- Dart (+3 Dart)
- Double-Bladed Scimitar (+3 Double-Bladed Scimitar)
- Flail (+3 Flail)
- Glaive (+3 Glaive)
- Greataxe (+3 Greataxe)
- Greatclub (+3 Greatclub)
- Greatsword (+3 Greatsword)
- Halberd (+3 Halberd)
- Hand Crossbow (+3 Hand Crossbow)
- Handaxe (+3 Handaxe)
- Heavy Crossbow (+3 Heavy Crossbow)
- Hooked Shortspear (+3 Hooked Shortspear)
- Hoopak (+3 Hoopak)
- Hunting Rifle (+3 Hunting Rifle)
- Javelin (+3 Javelin)
- Lance (+3 Lance)
- Laser Pistol (+3 Laser Pistol)
- Laser Rifle (+3 Laser Rifle)
- Light Crossbow (+3 Light Crossbow)
- Light Hammer (+3 Light Hammer)
- Light Repeating Crossbow (+3 Light Repeating Crossbow)
- Longbow (+3 Longbow)
- Longsword (+3 Longsword)
- Mace (+3 Mace)
- Maul (+3 Maul)
- Morningstar (+3 Morningstar)
- Musket (+3 Musket)
- Pike (+3 Pike)
- Pistol (+3 Pistol)
- Quarterstaff (+3 Quarterstaff)
- Rapier (+3 Rapier)
- Revolver (+3 Revolver)
- Scimitar (+3 Scimitar)
- Shortbow (+3 Shortbow)
- Shortsword (+3 Shortsword)
- Shotgun (+3 Shotgun)
- Sickle (+3 Sickle)
- Sling (+3 Sling)
- Spear (+3 Spear)
- Trident (+3 Trident)
- War Pick (+3 War Pick)
- Warhammer (+3 Warhammer)
- Whip (+3 Whip)
- Yklwa (+3 Yklwa)
+3 Weapon
(2024 Dungeon Masters Guide)
very rare
· Generic Variant 2024
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Base items
This item variant can be applied to the following base items:
- Antimatter Rifle (+3 Antimatter Rifle)
- Automatic Rifle (+3 Automatic Rifle)
- Battleaxe (+3 Battleaxe)
- Blowgun (+3 Blowgun)
- Club (+3 Club)
- Dagger (+3 Dagger)
- Dart (+3 Dart)
- Double-Bladed Scimitar (+3 Double-Bladed Scimitar)
- Flail (+3 Flail)
- Glaive (+3 Glaive)
- Greataxe (+3 Greataxe)
- Greatclub (+3 Greatclub)
- Greatsword (+3 Greatsword)
- Halberd (+3 Halberd)
- Hand Crossbow (+3 Hand Crossbow)
- Handaxe (+3 Handaxe)
- Heavy Crossbow (+3 Heavy Crossbow)
- Hooked Shortspear (+3 Hooked Shortspear)
- Hoopak (+3 Hoopak)
- Hunting Rifle (+3 Hunting Rifle)
- Javelin (+3 Javelin)
- Lance (+3 Lance)
- Laser Pistol (+3 Laser Pistol)
- Laser Rifle (+3 Laser Rifle)
- Light Crossbow (+3 Light Crossbow)
- Light Hammer (+3 Light Hammer)
- Light Repeating Crossbow (+3 Light Repeating Crossbow)
- Longbow (+3 Longbow)
- Longsword (+3 Longsword)
- Mace (+3 Mace)
- Maul (+3 Maul)
- Morningstar (+3 Morningstar)
- Musket (+3 Musket)
- Pike (+3 Pike)
- Pistol (+3 Pistol)
- Quarterstaff (+3 Quarterstaff)
- Rapier (+3 Rapier)
- Revolver (+3 Revolver)
- Scimitar (+3 Scimitar)
- Semiautomatic Pistol (+3 Semiautomatic Pistol)
- Shortbow (+3 Shortbow)
- Shortsword (+3 Shortsword)
- Shotgun (+3 Shotgun)
- Sickle (+3 Sickle)
- Sling (+3 Sling)
- Spear (+3 Spear)
- Trident (+3 Trident)
- War Pick (+3 War Pick)
- Warhammer (+3 Warhammer)
- Whip (+3 Whip)
- Yklwa (+3 Yklwa)