Vicious Greatclub

rare · Melee Weapon

When you roll a 20 with this magic weapon, the target takes an extra 7 Bludgeoning damage.

Note: According to the SRD, it is an extra 2d6 Bludgeoning damage, although this is incorrect.

Two-Handed

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.