Black, blue, green, red, and white gems carved in the form of dragon heads cover this ostentatious gold war pick, marking it as a weapon channeling the power of Tiamat.
Will of the Talon is a sentient lawful evil weapon with an Intelligence of 14, a Wisdom of 15, and a Charisma of 19. It has hearing and darkvision out to a range of 120 feet.
The weapon communicates telepathically with its wielder and can speak, read, and understand Common, Draconic, and Infernal.
A short-tempered bone devil named Ashtyrlon lives within Will of the Talon. The weapon is greedy and values strong leadership. It demands that its wielder take decisive action to keep order in high-pressure situations—and to always take a fair share of treasure in return.
The war pick grants the following benefits in its dormant state:
When you use the war pick to unleash a breath weapon of a specific damage type, you can't choose that same damage type again until the next dawn.
| Damage Type | Area | Saving Throw |
|---|---|---|
| Acid | 5 ft. wide, 30 ft. long line | Dexterity |
| Cold | 15 ft. cone | Constitution |
| Fire | 15 ft. cone | Dexterity |
| Lightning | 5 ft. wide, 30 ft. long line | Dexterity |
| Poison | 15 ft. cone | Constitution |
The Arms of the Betrayers advance in power in the same manner as the Vestiges of Divergence. In its dormant state, each of these artifacts has one Artifact Properties; Minor Beneficial Properties property and one Artifact Properties; Minor Detrimental Properties property. When the artifact attains an awakened state, it gains an additional Artifact Properties; Minor Beneficial Properties property and an additional Artifact Properties; Minor Detrimental Properties property. When the item reaches its exalted state, it gains a Artifact Properties; Major Beneficial Properties property. See "Artifact Properties" in chapter 7 of the Dungeon Master's Guide for more information.
This item is a Vestige of Divergence, see Vestiges of Divergence for more information.