Large plant, Lawful Evil
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 75 (10d10 + 20) |
| Speed | 20 ft., climb 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 12 |
| Languages | Aartuk |
| Challenge | 3 |
The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
The aartuk makes two Branch attacks, two Radiant Pellet attacks, or one of each.
Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Ranged Spell Attack Roll: +4 to hit, range 60 ft., one target. Hit: 10 (4d4) radiant damage.
The aartuk casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 12):
1 each/day: calm emotions, detect magic, sending