Tiny undead, Chaotic Evil
| Armor Class | 16 |
|---|---|
| Hit Points | 24 (7d4 + 7) |
| Speed | 5 ft., fly 30 ft. (hover) |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 3 (-4) |
| Saving Throws | Int +1, Wis +4 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | necrotic; psychic |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; poisoned |
| Senses | Darkvision 60 ft., passive Perception 12 |
| Languages | — |
| Challenge | 1 |
The death's head doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage plus 3 (1d6) Psychic damage, and the target has the Frightened condition until the start of the death's head's next turn.