Medium humanoid (any race), Any alignment
| Armor Class | 10 |
|---|---|
| Hit Points | 9 (2d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Medicine +4, Religion +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | any one language (usually Common) |
| Challenge | 1/4 |
Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following cleric spells prepared:
Cantrips: light, sacred flame, thaumaturgy
Level 1 (3 slots): bless, cure wounds, sanctuary