Huge dragon, Lawful Evil
| Armor Class | 19 (natural armor) |
|---|---|
| Hit Points | 225 (18d12 + 108) |
| Speed | 40 ft., burrow 30 ft., fly 80 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 25 (+7) | 10 (+0) | 23 (+6) | 16 (+3) | 15 (+2) | 19 (+4) |
| Saving Throws | Cha +9, Con +11, Dex +5, Wis +7 |
|---|---|
| Skills | Perception +12, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | lightning |
| Condition Immunities | — |
| Senses | blindsight 60 ft., darkvision 120 ft., passive Perception 22 |
| Languages | Common, Draconic |
| Challenge | 16 |
If the dragon fails a saving throw, it can choose to succeed instead.
The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Melee Attack Roll: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.
Melee Attack Roll: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.
Melee Attack Roll: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.
Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.
The dragon makes a Wisdom (Perception) check.
The dragon makes a tail attack.
The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Huge dragon (chromatic), Lawful Evil
| Armor Class | 19 |
|---|---|
| Hit Points | 212 (17d12 + 102) |
| Speed | 40 ft., burrow 30 ft., fly 80 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 25 (+7) | 10 (+0) | 23 (+6) | 16 (+3) | 15 (+2) | 20 (+5) |
| Saving Throws | Dex +5, Wis +7 |
|---|---|
| Skills | Perception +12, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | lightning |
| Condition Immunities | — |
| Senses | Blindsight 60 ft., Darkvision 120 ft., passive Perception 22 |
| Languages | Common, Draconic |
| Challenge | 16 |
If the dragon fails a saving throw, it can choose to succeed instead.
The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Shatter.
Melee Attack Roll: +12, reach 10 ft. Hit: 16 (2d8 + 7) Slashing damage plus 5 (1d10) Lightning damage.
dex DC 19, each creature in a 90-foot-long, 5-foot-wide Line [Area of Effect]. Failure: 60 (11d10) Lightning damage. Success: Half damage.
The dragon uses Spellcasting to cast Invisibility on itself, and it can fly up to half its Fly Speed. The dragon can't take this action again until the start of its next turn.
The dragon uses Spellcasting to cast Shatter. The dragon can't take this action again until the start of its next turn.
The dragon makes one Rend attack.
The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):
At will: Detect Magic, Invisibility, Mage Hand, Shatter
1 each/day: Scrying, Sending