Medium humanoid (dragonborn), Neutral Good
| Armor Class | 10 |
|---|---|
| Hit Points | 58 (9d8 + 18) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Animal handling +5, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 13 |
| Languages | Common, Draconic |
| Challenge | 2 |
Alax makes two Fire Strike attacks.
Melee or Ranged Spell Attack Roll: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (2d6 + 3) fire damage.
Alax exhales a 15-foot cone of fire. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Alax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: Druidcraft, Resistance
1 each/day: Cure Wounds, Faerie Fire, Purify Food and Drink