Albino Dwarf Spirit Warrior

(Tomb of Annihilation)

Medium humanoid (dwarf), Any alignment

Armor Class13 (hide armor)
Hit Points30 (4d8 + 12)
Speed25 ft.
STRDEXCONINTWISCHA
13 (+1) 13 (+1) 17 (+3) 12 (+1) 14 (+2) 11 (+0)
Saving Throws—
SkillsPerception +4, Stealth +3, Survival +4
Damage Vulnerabilities—
Damage Resistancespoison
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, Dwarvish
Challenge1

Traits

Dwarven Resilience.

The dwarf has advantage on saving throws against poison.

Actions

Handaxe.

Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Innate Spellcasting

The dwarf's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:

1 each/day: hunter's mark, jump, pass without trace, speak with animals, speak with plants