Almiraj

(Tomb of Annihilation)

Small beast, Unaligned

Armor Class13
Hit Points3 (1d6)
Speed50 ft.
STRDEXCONINTWISCHA
2 (-4) 16 (+3) 10 (+0) 2 (-4) 14 (+2) 10 (+0)
Saving Throws—
SkillsPerception +4, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 30 ft., passive Perception 14
Languages—
Challenge0

Traits

Keen Senses.

The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Familiar.

With the DM's permission, the find familiar spell can summon an almiraj.

Actions

Horn.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.