Aloysia Telfan

(Critical Role: Call of the Netherdeep)

Medium humanoid (elf, sorcerer), Lawful Evil

Armor Class12
Hit Points66 (12d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 14 (+2) 12 (+1) 14 (+2) 10 (+0) 16 (+3)
Saving Throws—
SkillsArcana +6, Deception +5, History +4, Perception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon plus one other language
Challenge2

Actions

Shortsword.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 7 (2d6) psychic damage.

Arcane Blast (Recharge 5-6).

Aloysia creates an explosion of magical force in a 20-foot-radius sphere centered on a point it can see within 120 feet of itself. Each creature in that area must make a DC 13 Dexterity saving throw. On a failed saving throw, the creature takes 10 (3d6) force damage and is pushed 10 feet away from the center of the area. On a successful save, it takes half as much damage and isn't pushed.

Spellcasting

Aloysia casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

At will: light, mage hand

1 each/day: detect magic, levitate