Medium dragon (gem), Neutral
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 75 (10d8 + 30) |
| Speed | 30 ft., fly 60 ft. (hover), swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
| Saving Throws | Cha +5, Con +5, Dex +2, Wis +3 |
|---|---|
| Skills | Arcana +7, Perception +5, Persuasion +5, Stealth +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | force; psychic |
| Damage Immunities | — |
| Condition Immunities | frightened; prone |
| Senses | blindsight 10 ft., darkvision 120 ft., passive Perception 15 |
| Languages | Draconic, telepathy 120 ft. |
| Challenge | 4 |
The dragon can breathe both air and water.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 4 (1d8) force damage.
The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 15-foot cone. Each creature in that area must make a DC 13 Strength saving throw. On a failed save, the creature takes 22 (5d8) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced.
The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):
1 each/day: protection from evil and good, Tenser's floating disk, unseen servant