Amrik Vanthampur

(Baldur's Gate: Descent Into Avernus)

Medium humanoid (human), Lawful Evil

Armor Class17 (leather armor, charisma modifier)
Hit Points66 (12d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 18 (+4) 12 (+1) 14 (+2) 14 (+2) 15 (+2)
Saving Throws—
SkillsAcrobatics +6, Athletics +3, Deception +6, Insight +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon, Infernal
Challenge3

Traits

Suave Defense.

While Amrik is wearing light or no armor and wielding no shield, his AC includes his Charisma modifier.

Actions

Multiattack.

Amrik makes three dagger attacks.

Dagger.

Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Smoke Bomb (1/Day).

Amrik hurls a smoke bomb up to 20 feet away. The bomb explodes on impact, creating a cloud of black smoke that fills a 10-foot-radius sphere. The area within the cloud is Vision and Light. A strong wind disperses the cloud, which otherwise remains until the end of Amrik's next turn.