Ancient Solar Dragon

(Boo's Astral Menagerie)

Gargantuan dragon, Neutral

Armor Class18 (natural armor)
Hit Points425 (23d20 + 184)
Speed30 ft., fly 120 ft. (hover)
STRDEXCONINTWISCHA
28 (+9) 15 (+2) 26 (+8) 17 (+3) 18 (+4) 16 (+3)
Saving ThrowsCha +10, Con +15, Dex +9, Wis +11
SkillsPerception +18, Stealth +9
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesradiant
Condition Immunitiesblinded
Sensesdarkvision 240 ft., passive Perception 28
LanguagesDraconic
Challenge21

Traits

Flyby.

The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Legendary Resistance (3/Day).

If the dragon fails a saving throw, it can choose to succeed instead.

Nebulous Thoughts.

Magical attempts to read the dragon's mind or glean its thoughts fail automatically.

Siege Monster.

The dragon deals double damage to objects and structures.

Unusual Nature.

The dragon doesn't require air.

Actions

Multiattack.

The dragon makes one Bite attack and one Tail attack.

Bite.

Melee Attack Roll: +16 to hit, reach 20 ft., one target. Hit: 19 (3d6 + 9) piercing damage plus 10 (3d6) radiant damage.

Tail.

Melee Attack Roll: +16 to hit, reach 20 ft., one target. Hit: 13 (1d8 + 9) bludgeoning damage.

Photonic Breath (Recharge 5-6).

The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 240 feet of itself, then blossoms into a 40-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 23 Constitution saving throw, taking 66 (12d10) radiant damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Tail Attack.

The dragon makes one Tail attack.

Blinding Brilliance (Costs 2 Actions).

The dragon emits magical light in a 30-foot-radius sphere centered on itself. Each creature in this area must succeed on a DC 23 Wisdom saving throw or be blinded until the end of its next turn.