Android

(Quests from the Infinite Staircase)

Medium construct, Lawful Neutral

Armor Class15 (natural armor)
Hit Points91 (14d8 + 28)
Speed30 ft., fly 30 ft. (hover; aerialist only), swim 30 ft. (diver only)
STRDEXCONINTWISCHA
18 (+4) 18 (+4) 15 (+2) 12 (+1) 13 (+1) 10 (+0)
Saving ThrowsCon +5, Wis +4
SkillsHistory +4, Perception +7
Damage Vulnerabilities—
Damage Resistancesacid; fire
Damage Immunitiescold; poison
Condition Immunitiesexhaustion; poisoned
Sensesblindsight 60 ft. (sentry only), darkvision 60 ft., passive Perception 17
LanguagesCommon plus the languages spoken by its creator
Challenge5

Traits

Design Specialization.

When the android is created, it gains one of six possible designs suited for its role (choose or roll a d6): 1, aerialist; 2, diplomat; 3, diver; 4, duelist; 5, medic; 6, sentry. This design determines certain traits in this stat block.

Lightning Overload.

When the android takes lightning damage, it must succeed on a DC 10 Constitution saving throw or have the stunned condition until the start of its next turn.

Actions

Multiattack.

The android makes two Force Strike attacks.

Force Strike.

Melee or Ranged Attack Roll: +7 to hit, reach 5 ft. or range 40/120 ft., one target. Hit: 15 (2d10 + 4) force damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or have the prone condition.

Reactions

Parry (Duelist Only).

The android adds 3 to its AC against one melee attack roll that would hit it. To do so, the android must see the attacker.

Spellcasting (Diplomat and Medic Only)

The android casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:

2 each/day: Cure Wounds (as a 3rd-level spell; medic only), Identify, Tongues (diplomat only)