Anhkolox

(Dragonlance: Shadow of the Dragon Queen)

Huge undead, Neutral Evil

Armor Class15 (natural armor)
Hit Points157 (15d12 + 60)
Speed50 ft.
STRDEXCONINTWISCHA
22 (+6) 11 (+0) 18 (+4) 4 (-3) 14 (+2) 2 (-4)
Saving ThrowsWis +6
SkillsPerception +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiescharmed; exhaustion; frightened; poisoned
Sensesdarkvision 60 ft., passive Perception 16
Languages—
Challenge9

Traits

Unusual Nature.

The anhkolox doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The anhkolox makes two Claw attacks and one Entrapping Rend attack.

Claw.

Melee Attack Roll: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be pushed up to 20 feet in a horizontal direction of the anhkolox's choice.

Entrapping Rend.

Melee Attack Roll: +10 to hit, reach 5 ft., one target. Hit: 23 (5d6 + 6) piercing damage, and if the target is a Large or smaller creature, the target must succeed on a DC 18 Strength saving throw or be trapped in the anhkolox's rib cage and grappled (escape DC 18). Until this grapple ends, the target is restrained, and the anhkolox can't use Entrapping Rend on another target.