Medium humanoid, Any alignment
| Armor Class | 10, 13 with mage armor |
|---|---|
| Hit Points | 13 (3d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +4, History +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | any one language (usually Common) |
| Challenge | 1/4 |
Melee or Ranged Spell Attack Roll: +4 to hit, reach 5 ft. or range 120 ft., one target. Hit: 7 (1d10 + 2) force damage.
The apprentice casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 12)
At will: mage hand, prestidigitation
1 each/day: burning hands, disguise self, mage armor
Medium humanoid (any race), Any alignment
| Armor Class | 10 |
|---|---|
| Hit Points | 9 (2d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +4, History +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | any one language (usually Common) |
| Challenge | 1/4 |
Melee or Ranged Attack Roll: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips: fire bolt, mending, prestidigitation
Level 1 (2 slots): burning hands, disguise self, shield