Apprentice Wizard

Medium humanoid, Any alignment

Armor Class10, 13 with mage armor
Hit Points13 (3d8)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 10 (+0) 10 (+0) 14 (+2) 10 (+0) 11 (+0)
Saving Throws—
SkillsArcana +4, History +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languagesany one language (usually Common)
Challenge1/4

Actions

Arcane Burst.

Melee or Ranged Spell Attack Roll: +4 to hit, reach 5 ft. or range 120 ft., one target. Hit: 7 (1d10 + 2) force damage.

Spellcasting

The apprentice casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 12)

At will: mage hand, prestidigitation

1 each/day: burning hands, disguise self, mage armor