Aquatic Troll

(Rise of Tiamat)

Large giant, Chaotic Evil

Armor Class15 (natural armor)
Hit Points84 (8d10 + 40)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
18 (+4) 13 (+1) 20 (+5) 7 (-2) 9 (-1) 7 (-2)
Saving Throws—
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistancescold
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesGiant
Challenge5

Traits

Keen Smell.

The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration.

The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Water Breathing.

The troll can breathe underwater.

Actions

Multiattack.

The troll makes three attacks: one with its bite and two with its claws.

Bite.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.