Small humanoid (cleric), Neutral
| Armor Class | 16 |
|---|---|
| Hit Points | 240 (32d8 + 96) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 21 (+5) | 14 (+2) |
| Saving Throws | Con +7, Int +6, Str +7, Wis +9 |
|---|---|
| Skills | Insight +9, Medicine +9, Perception +9, Religion +10 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 19 |
| Languages | Common plus two other languages |
| Challenge | 12 |
The archpriest makes three Radiant Burst attacks.
Melee or Ranged Attack Roll: +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.
wis DC 17, each enemy in a 20-foot Emanation [Area of Effect] originating from the archpriest. Failure: 21 (6d6) Radiant damage, and the target has the Stunned condition until the end of the archpriest's next turn. Success: Half damage only.
The archpriest casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 17):
At will: Light, Thaumaturgy
1 each/day: Flame Strike (level 6 version), Greater Restoration, Raise Dead, Zone of Truth
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
3/day: Bless, Dispel Magic, Healing Word, Lesser Restoration