Art Elemental Mascot

(Strixhaven: A Curriculum of Chaos)

Small elemental, Neutral

Armor Class11
Hit Points18 (4d6 + 4)
Speed30 ft.
STRDEXCONINTWISCHA
6 (-2) 13 (+1) 12 (+1) 8 (-1) 11 (+0) 15 (+2)
Saving Throws—
SkillsPerformance +4
Damage Vulnerabilities—
Damage Resistancescold; fire
Damage Immunitiespoison
Condition Immunitiespoisoned
Sensespassive Perception 10
Languagesunderstands the languages of its creator but can't speak
Challenge1/4

Traits

Death Burst.

When the elemental dies, it explodes in a burst of colored light. Each creature within 5 feet of the elemental must succeed on a DC 11 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Actions

Joyful Flare.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) fire damage.

Melancholic Bolt.

Ranged Attack Roll: +3 to hit, range 30 ft., one target. Hit: 6 (2d4 + 1) cold damage.

Captivating Artistry (1/Day).

The elemental targets one creature it can see within 30 feet of itself. The target must succeed on a DC 12 Charisma saving throw or be charmed for 1 minute. The charmed target can repeat the save at the end of each of its turns, ending the effect on itself on a success.