Ashen Warhorse

(Keys from the Golden Vault)

Large elemental, Lawful Evil

Armor Class11
Hit Points19 (3d10 + 3)
Speed60 ft.
STRDEXCONINTWISCHA
18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire
Condition Immunities—
Sensespassive Perception 11
Languages—
Challenge1/2

Traits

Trampling Charge.

If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Ashen Creature.

When the horse drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.

Actions

Hooves.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.