Gargantuan dragon (metallic), Lawful Good
| Armor Class | 23 (natural armor) |
|---|---|
| Hit Points | 585 (30d20 + 270) |
| Speed | 60 ft., burrow 60 ft., fly 120 ft., swim 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 30 (+10) | 18 (+4) | 29 (+9) | 25 (+7) | 28 (+9) | 30 (+10) |
| Saving Throws | Cha +19, Con +18, Int +16, Wis +18 |
|---|---|
| Skills | Insight +18, Perception +18, Persuasion +19 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | acid; cold; fire; lightning; radiant; bludgeoning, piercing, slashing from nonmagical attacks |
| Condition Immunities | charmed; deafened; frightened; paralyzed; stunned |
| Senses | truesight 120 ft., passive Perception 28 |
| Languages | Common, Draconic |
| Challenge | 30 |
If the aspect would be reduced to 0 hit points, his current hit point total instead resets to 500 hit points, he recharges his Breath Weapon, and he regains any expended uses of Legendary Resistance. Additionally, the aspect can now use the options in the "Mythic Actions" section for 1 hour. Award a party an additional 155,000 XP (310,000 XP total) for defeating the aspect of Bahamut after his Platinum Brilliance activates.
If the aspect fails a saving throw, he can choose to succeed instead.
The aspect makes one Bite attack, one Claw attack, and one Tail attack.
Melee Attack Roll: +19 to hit, reach 20 ft., one target. Hit: 23 (2d12 + 10) piercing damage plus 22 (4d10) force damage.
Melee Attack Roll: +19 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) slashing damage. If the target is a Huge or smaller creature, it is grappled (escape DC 20) and is restrained until this grapple ends. The aspect can have only one creature grappled this way at a time.
Melee Attack Roll: +19 to hit, reach 15 ft., one target. Hit: 23 (2d12 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 27 Strength saving throw or be knocked prone.
The aspect uses one of the following breath weapons:
Exalting Breath
The aspect exhales the restoring winds of Mount Celestia in a 300-foot cone. Each creature in that area of the aspect's choice regains 71 (13d10) hit points, and each creature in that area of the aspect's choice that has been dead for no longer than 1 hour is restored to life with all its hit points.
Platinum Breath
The aspect exhales radiant platinum flames in a 300-foot cone. Each creature in that area must make a DC 26 Dexterity saving throw, taking 66 (12d10) radiant damage on a failed save, or half as much damage on a successful one.
The aspect makes one Claw or Tail attack.
The aspect makes one Bite attack. If the attack hits a creature, the target must succeed on a DC 27 Wisdom saving throw or become frightened of the aspect until the end of the target's next turn.