Astral Blight

(Light of Xaryxis)

Medium plant, Unaligned

Armor Class12 (natural armor)
Hit Points26 (4d8 + 8)
Speed10 ft.
STRDEXCONINTWISCHA
16 (+3) 8 (-1) 14 (+2) 6 (-2) 10 (+0) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancescold; radiant
Damage Immunities—
Condition Immunities—
Sensesblindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages—
Challenge1

Traits

Illumination.

While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.

Unusual Nature.

The blight doesn't require air or sleep.

Actions

Multiattack.

The blight makes two Heat-Draining Vine attacks.

Heat-Draining Vine.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the target takes 3 (1d6) cold damage at the start of each of its turns. The blight has two vines, each of which can grapple one creature.