Aza Dowling

(Turn of Fortune's Wheel)

Small humanoid, Any alignment

Armor Class14 (leather armor)
Hit Points44 (8d8 + 8)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 16 (+3) 12 (+1) 15 (+2) 14 (+2) 17 (+3)
Saving ThrowsCha +5, Dex +5
SkillsInsight +4, Perception +4, Performance +7, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 14
LanguagesCommon plus two more languages
Challenge3

Actions

Multiattack.

Aza makes two Beguiling Resonance attacks.

Beguiling Resonance.

Melee or Ranged Spell Attack Roll: +5 to hit, reach 5 ft. or range 90 ft., one target. Hit: 9 (2d8) psychic damage. If the target is a creature, it must succeed on a DC 13 Charisma saving throw or have disadvantage on the next attack roll it makes until the end of its next turn.

Spellcasting

Aza casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

At will: dancing lights

1 each/day: comprehend languages, hypnotic pattern