Medium elemental, Lawful Neutral
| Armor Class | 18 |
|---|---|
| Hit Points | 97 (13d8 + 39) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
| Saving Throws | Con +6, Wis +7 |
|---|---|
| Skills | Arcana +4, Perception +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | fire; poison |
| Condition Immunities | poisoned |
| Senses | passive Perception 17 |
| Languages | Primordial (Ignan) |
| Challenge | 6 |
At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation [Area of Effect] originating from the azer takes 11 (2d10) Fire damage unless the azer has the Incapacitated condition.
The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
The azer makes two Flame Burst attacks.
Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Fire damage.
The azer casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 15):
At will: Elementalism, Mage Hand
1/day: Fireball
The azer casts Hellish Rebuke in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
2/day: Hellish Rebuke