Azer Pyromancer

(2024 Monster Manual)

Medium elemental, Lawful Neutral

Armor Class18
Hit Points97 (13d8 + 39)
Speed30 ft.
STRDEXCONINTWISCHA
15 (+2) 14 (+2) 16 (+3) 12 (+1) 18 (+4) 13 (+1)
Saving ThrowsCon +6, Wis +7
SkillsArcana +4, Perception +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire; poison
Condition Immunitiespoisoned
Sensespassive Perception 17
LanguagesPrimordial (Ignan)
Challenge6

Traits

Fire Aura.

At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation [Area of Effect] originating from the azer takes 11 (2d10) Fire damage unless the azer has the Incapacitated condition.

Illumination.

The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Multiattack.

The azer makes two Flame Burst attacks.

Flame Burst.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Fire damage.

Spellcasting

The azer casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 15):

At will: Elementalism, Mage Hand

1/day: Fireball

The azer casts Hellish Rebuke in response to that spell's trigger, using the same spellcasting ability as Spellcasting.

2/day: Hellish Rebuke