Baba Lysaga's Creeping Hut

(Curse of Strahd)

Gargantuan construct, Unaligned

Armor Class16 (natural armor)
Hit Points263 (17d20 + 85)
Speed30 ft.
STRDEXCONINTWISCHA
26 (+8) 7 (-2) 20 (+5) 1 (-5) 3 (-4) 3 (-4)
Saving ThrowsCha +0, Con +9, Wis +0
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison; psychic
Condition Immunitiesblinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; prone
Sensesblindsight 120 ft. (blind beyond this radius), passive Perception 6
Languages—
Challenge11

Traits

Constructed Nature.

An animated object doesn't require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility.

The hut is incapacitated while the magic gem that animates it is in the area of an antimagic field. If targeted by dispel magic, the hut must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Siege Monster.

The hut deals double damage to objects and structures.

Actions

Multiattack.

The hut makes three attacks with its roots. It can replace one of these attacks with a rock attack.

Root.

Melee Attack Roll: +12 to hit, reach 60 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Rock.

Ranged Attack Roll: +12 to hit, range 120 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.