Bariaur Wanderer

(Morte's Planar Parade)

Medium celestial, Chaotic Good

Armor Class14 (studded leather armor)
Hit Points71 (11d8 + 22)
Speed40 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 15 (+2) 11 (+0) 15 (+2) 10 (+0)
Saving ThrowsDex +4, Str +6
SkillsAthletics +6, Perception +4, Stealth +4, Survival +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCelestial, Common
Challenge3

Traits

Portal Sense.

The bariaur can sense the presence of portals within 30 feet of itself, including inactive portals, and instinctively knows the destination of each one. The bariaur knows the distance and direction to the last portal it used as long as they're on the same plane.

Actions

Multiattack.

The bariaur makes two Barbed Javelin or Shortbow attacks.

Barbed Javelin.

Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (1d10 + 4) piercing damage. If the target is a creature, its speed is reduced by 10 feet until the start of the bariaur's next turn.

Ram.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. If the bariaur moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 10 (3d6) bludgeoning damage, and the target must succeed on a DC 14 Strength saving throw or have the prone condition.

Shortbow.

Ranged Attack Roll: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 4 (1d8) piercing damage if the target doesn't have all its hit points.

Spellcasting

The bariaur casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:

At will: dancing lights, druidcraft

1 each/day: goodberry, pass without trace, tongues