Medium humanoid (human), Lawful Good
| Armor Class | 10, 13 with mage armor |
|---|---|
| Hit Points | 24 (7d8 - 7) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
| Saving Throws | Int +5, Wis +4 |
|---|---|
| Skills | Arcana +5, Insight +6, Investigation +7, Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 14 |
| Languages | Common, Draconic, Dwarvish, Halfling |
| Challenge | 2 |
Barnibus carries a wand of magic detection. (spell included in spell list below but does not use a slot when cast from the wand)
Melee or Ranged Attack Roll: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Barnibus is a 7th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks) He has the following wizard spells prepared:
Cantrips: blade ward, light, mage hand, message
Level 1 (4 slots): comprehend languages, identify, detect magic, mage armor, shield
Level 2 (3 slots): detect thoughts, suggestion
Level 3 (3 slots): clairvoyance, sending
Level 4 (1 slots): locate creature, Otiluke's resilient sphere