Battlehammer Dwarf

(Icewind Dale: Rime of the Frostmaiden)

Medium humanoid (any race), Lawful Good

Armor Class13 (leather armor)
Hit Points16 (3d8 + 3)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Saving Throws—
SkillsNature +4, Perception +5, Stealth +6, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
Languagesany one language (usually Common)
Challenge1/2

Traits

Keen Hearing and Sight.

The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.

The dwarf makes two melee attacks or two ranged attacks.

Handaxe.

Melee or Ranged Attack Roll: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6 + 0) slashing damage.

Light Crossbow.

Ranged Attack Roll: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.