Bavlorna Blightstraw

(The Wild Beyond the Witchlight)

Medium fey (hag), Neutral Evil

Armor Class15 (natural armor)
Hit Points110 (13d8 + 52)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
22 (+6) 11 (+0) 18 (+4) 16 (+3) 12 (+1) 15 (+2)
Saving ThrowsCha +5, Con +7, Int +6, Wis +4
SkillsArcana +9, Deception +5, Perception +4, Stealth +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensestruesight 60 ft., passive Perception 14
LanguagesCommon, Elvish, Sylvan
Challenge7

Traits

Amphibious.

Bavlorna can breathe air and water.

Boon of Immortality.

Bavlorna is immune to any effect that would age her, and she can't die from old age.

Widdershins Allergy.

If a creature within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and can't cast spells until the end of her next turn. In addition, any creature Bavlorna has swallowed is immediately expelled and falls prone in an unoccupied space within 5 feet of her.

Actions

Multiattack.

Bavlorna makes one Bite attack and one Withering Ray attack.

Bite.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) piercing damage, and the target is grappled (escape DC 16) if it is a Medium or smaller creature. Until the grapple ends, the target is restrained, and Bavlorna can't use her Bite attack on another target.

Withering Ray.

Ranged Spell Attack Roll: +6 to hit, range 60 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.

Create Lornlings (Recharge 5-6).

Bavlorna creates one or two 1-foot-tall duplicates of herself, called lornlings (use the Quickling stat block in appendix C). Each lornling appears in an unoccupied space within 5 feet of Bavlorna, obeys her commands, and takes its turn immediately after hers. A lornling lasts for 1 hour, until it or Bavlorna dies, or until Bavlorna dismisses it as an action. Bavlorna can have no more than eight lornlings in existence at a time.

Spellcasting

Bavlorna casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 14):

At will: detect magic

1/day: plane shift (self only)

2 each/day: create food and water, polymorph, remove curse