Medium humanoid (human), Neutral Evil
| Armor Class | 12 (hide armor) |
|---|---|
| Hit Points | 102 (12d8 + 48) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Athletics +7, Intimidation +5, Survival +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | Common, Yeti |
| Challenge | 5 |
When Bjornhild hits a creature with a weapon attack, the attack deals an extra 11 (2d10) cold damage.
Bjornhild makes two melee attacks.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage, plus 11 (2d10) cold damage if Bjornhild uses Auril's Blessing.
Melee or Ranged Attack Roll: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 11 (2d10) cold damage if Bjornhild uses Auril's Blessing.