Black Abishai

Medium fiend (devil), Lawful Evil

Armor Class15 (natural armor)
Hit Points58 (9d8 + 18)
Speed30 ft., fly 40 ft.
STRDEXCONINTWISCHA
14 (+2) 17 (+3) 14 (+2) 13 (+1) 16 (+3) 11 (+0)
Saving ThrowsDex +6, Wis +6
SkillsPerception +6, Stealth +6
Damage Vulnerabilities—
Damage Resistancescold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunitiesacid; fire; poison
Condition Immunitiespoisoned
Sensesdarkvision 120 ft., passive Perception 16
LanguagesDraconic, Infernal, telepathy 120 ft.
Challenge7

Traits

Devil's Sight.

Magical darkness doesn't impede the abishai's darkvision.

Magic Resistance.

The abishai has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The abishai makes one Bite attack and two Scimitar attacks.

Bite.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 9 (2d8) acid damage.

Scimitar.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.

Creeping Darkness (Recharge 6)

The abishai casts darkness at a point within 120 feet of it, requiring no spell components or concentration. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move the area of darkness up to 60 feet as a bonus action.