Black Earth Guard

(Princes of the Apocalypse)

Medium humanoid (human), Neutral Evil

Armor Class18 (plate armor)
Hit Points39 (6d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
17 (+3) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 9 (-1)
Saving Throws—
SkillsIntimidation +1, Perception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon
Challenge2

Actions

Multiattack.

The guard makes two melee attacks.

Morningstar.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Reactions

Unyielding.

When the guard is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.