Blackguard

Medium humanoid (paladin), Neutral Evil

Armor Class18 (plate armor)
Hit Points119 (14d8 + 56)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 11 (+0) 18 (+4) 11 (+0) 14 (+2) 15 (+2)
Saving ThrowsCha +5, Wis +5
SkillsAthletics +7, Deception +5, Intimidation +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
Languagesany one language (usually Common)
Challenge8

Actions

Multiattack.

The blackguard makes three attacks, using Glaive, Shortbow, or both.

Glaive.

Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 9 (2d8) necrotic damage.

Shortbow.

Ranged Attack Roll: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest).

Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened of the blackguard for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

Spellcasting

The blackguard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

2 each/day: command, dispel magic, find steed