Blight Totem Elemental

(Plane Shift: Ixalan)

Medium plant, Neutral Evil

Armor Class12 (natural armor)
Hit Points26 (4d8 + 4)
Speed10 ft.
STRDEXCONINTWISCHA
15 (+2) 8 (-1) 14 (+2) 5 (-3) 10 (+0) 3 (-4)
Saving Throws—
SkillsStealth +1
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesblinded; deafened
Sensesblindsight 60 ft. (blind beyond this radius), passive Perception 10
LanguagesCommon
Challenge1/2

Traits

False Appearance.

While the blight totem remains motionless, it is indistinguishable from a tangle of vines.

Actions

Constrict.

Melee Attack Roll: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the blight totem can't constrict another target.

Entangling Plants (Recharge 5-6).

Grasping roots and vines sprout in a 15-foot radius centered on the blight totem, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight totem's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success.