Medium monstrosity, Chaotic Evil
| Armor Class | 11 |
|---|---|
| Hit Points | 9 (2d8) |
| Speed | 20 ft., fly 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Intimidation +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | Common |
| Challenge | 1/8 |
The harpy has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The harpy has advantage on saving throws against being charmed or frightened.
The harpy makes two melee attacks: one with its bite and one with its claws.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.