Bone Whelk

(Baldur's Gate: Descent Into Avernus)

Large monstrosity, Unaligned

Armor Class12 (natural armor)
Hit Points27 (5d10)
Speed15 ft., climb 15 ft.
STRDEXCONINTWISCHA
10 (+0) 5 (-3) 11 (+0) 6 (-2) 9 (-1) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 9
Languages—
Challenge1/4

Traits

Adhesive.

The bone whelk can cause Medium or smaller objects to adhere to it. A Medium or smaller creature that touches the bone whelk is grappled by it (escape DC 10).

Death Scream.

When the bone whelk dies, it emits a blood-curdling shriek than can be heard out to a range of 120 feet. This shriek causes nonmagical, organic material within 10 feet of the bone whelk to rot. Each creature within 10 feet of the bone whelk when it dies takes 9 (2d8) necrotic damage.

Spider Climb.

The bone whelk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite.

Melee Attack Roll: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d8) piercing damage.