Boneless

Medium undead, Chaotic Evil

Armor Class12
Hit Points22 (4d8 + 4)
Speed30 ft.
STRDEXCONINTWISCHA
15 (+2) 14 (+2) 12 (+1) 1 (-5) 10 (+0) 1 (-5)
Saving Throws—
SkillsStealth +4
Damage Vulnerabilities—
Damage Resistancesbludgeoning
Damage Immunitiespoison
Condition Immunitiesexhaustion; poisoned
SensesDarkvision 60 ft., passive Perception 10
Languagesunderstands Common but can't speak
Challenge1

Traits

Abduct.

The boneless needn't spend extra movement to move a creature it is grappling.

Compression.

The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Smother.

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.