Booyahg Wielder

(Volo's Guide to Monsters)

Small humanoid (goblinoid), Neutral Evil

Armor Class15 (leather armor, shield)
Hit Points7 (2d6)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1)
Saving Throws—
SkillsStealth +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 9
LanguagesCommon, Goblin
Challenge1/4

Traits

Nimble Escape.

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Special Equipment.

The goblin found a magic item (a necklace of fireballs, a circlet of blasting, or the like) and learned how to use it.

Actions

Scimitar.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow.

Ranged Attack Roll: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.