Small humanoid (halfling), Lawful Evil
| Armor Class | 16 |
|---|---|
| Hit Points | 104 (19d6 + 38) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
| Saving Throws | Con +5, Dex +7, Wis +5 |
|---|---|
| Skills | Insight +5, Perception +8, Sleight of hand +10 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 18 |
| Languages | Common, Halfling, Thieves' cant |
| Challenge | 8 |
The underboss can move through the space of any creature that is of a larger size, but it can't stop there.
The underboss makes three attacks, using Poisoned Blade or Arcane Firearm in any combination.
Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the underboss's next turn. If the target is already Poisoned, it instead takes an extra 7 (2d6) Poison damage.
Ranged Attack Roll: +7, range 30/90 ft. Hit: 26 (4d10 + 4) Force damage.
Trigger: The underboss is hit by an attack roll. Response: The underboss halves the damage (round down) it takes from that attack.