Brass Dragon Wyrmling

Medium dragon, Chaotic Good

Armor Class16 (natural armor)
Hit Points16 (3d8 + 3)
Speed30 ft., burrow 15 ft., fly 60 ft.
STRDEXCONINTWISCHA
15 (+2) 10 (+0) 13 (+1) 10 (+0) 11 (+0) 13 (+1)
Saving ThrowsCha +3, Con +3, Dex +2, Wis +2
SkillsPerception +4, Stealth +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire
Condition Immunities—
Sensesblindsight 10 ft., darkvision 60 ft., passive Perception 14
LanguagesDraconic
Challenge1

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons (Recharge 5-6).

The dragon uses one of the following breath weapons.

  • Fire Breath The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

  • Sleep Breath The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.