Bullywug Knight

(The Wild Beyond the Witchlight)

Medium humanoid, Lawful Good

Armor Class18 (plate armor)
Hit Points66 (12d8 + 12)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
16 (+3) 12 (+1) 13 (+1) 9 (-1) 11 (+0) 14 (+2)
Saving ThrowsCon +3, Wis +2
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
LanguagesBullywug, Common
Challenge3

Traits

Amphibious.

The knight can breathe air and water.

Speak with Frogs and Toads.

The knight can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Standing Leap.

The knight's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Multiattack.

The knight makes two Glaive attacks.

Glaive.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.