Medium construct, Unaligned
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 45 (6d8 + 18) |
| Speed | 50 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 3 (-4) | 15 (+2) | 1 (-5) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | fire; poison |
| Condition Immunities | charmed; exhaustion; paralyzed; petrified; poisoned |
| Senses | darkvision 120 ft., passive Perception 12 |
| Languages | understands one language of its creator but can't speak |
| Challenge | 2 |
If the hart moves at least 20 feet straight toward a target and then hits it with an antlers attack on the same turn, the target takes an extra 7 (2d6) fire damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
A creature that touches the hart or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
The hart has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
The hart makes two attacks: one with its antlers and one with its hooves.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) fire damage.