Cairnwight

(Bigby Presents: Glory of the Giants)

Huge undead, Neutral

Armor Class19 (natural armor)
Hit Points138 (12d12 + 60)
Speed40 ft.
STRDEXCONINTWISCHA
23 (+6) 10 (+0) 21 (+5) 10 (+0) 12 (+1) 9 (-1)
Saving ThrowsCon +9, Wis +5
SkillsAthletics +10, Perception +5, Stealth +8
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiescharmed; exhaustion; frightened; petrified
Sensesdarkvision 60 ft., passive Perception 15
LanguagesGiant
Challenge9

Actions

Multiattack.

The cairnwight makes two Slam attacks or two Rock attacks, and it uses its Petrifying Touch if available.

Slam.

Melee Attack Roll: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Rock.

Ranged Attack Roll: +10 to hit, range 60/240 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target must succeed on a DC 17 Strength saving throw or have the prone condition.

Petrifying Touch (Recharge 5-6).

The cairnwight touches one creature it can see within 10 feet of itself. The target must succeed on a DC 17 Constitution saving throw or take 26 (4d12) force damage and have the restrained condition as it begins to turn to stone. The affected target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target has the petrified condition instead of the restrained condition.