Medium dragon, Chaotic Evil
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 32 (5d8 + 10) |
| Speed | 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
| Saving Throws | Cha +2, Con +4, Dex +2, Wis +2 |
|---|---|
| Skills | Perception +4, Stealth +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | cold |
| Condition Immunities | — |
| Senses | blindsight 10 ft., darkvision 60 ft., passive Perception 14 |
| Languages | Draconic |
| Challenge | 2 |
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.