Centaur Warden

(2024 Monster Manual)

Large fey, Neutral Good

Armor Class16
Hit Points105 (14d10 + 28)
Speed50 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 14 (+2) 9 (-1) 18 (+4) 11 (+0)
Saving ThrowsCon +5, Wis +7
SkillsAthletics +7, Nature +5, Perception +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 17
LanguagesDruidic, Elvish, Sylvan
Challenge7

Actions

Multiattack.

The centaur makes two attacks, using Forest Staff or Sun Ray in any combination.

Forest Staff.

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 14 (4d6) Poison damage.

Sun Ray.

Ranged Attack Roll: +7, range 90 ft. Hit: 14 (3d6 + 4) Radiant damage, and the target has the Blinded condition until the start of the centaur's next turn.

Spellcasting

The centaur casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15):

At will: Druidcraft, Speak with Animals